import greenfoot.*;  // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)

/**
 * Clase Bullet que contiene los dos tipos de balas utilizados en el proyecto
 * 
 * @author (Gerardo Antonio Hernandez & Christian Israel Rodriguez Ahumada) 
 * @version 29.06.2013
 */
public class Bullet extends Actor
{
    /**
     * Act - do whatever the Bullet wants to do. This method is called whenever
     * the 'Act' or 'Run' button gets pressed in the environment.
     */
    public void act() 
    {
        // Add your action code here.
    }    
}
